The Team

About Terror Monkeys

A passion project born from the love of VR horror and innovative gameplay.

The Vision

Terror Monkeys started as a simple idea: what if Gorilla Tag met horror survival? That question, asked by BrAvery, sparked a journey to create one of the most unique VR experiences on Meta Quest 3.

The game combines the beloved arm-based locomotion of Gorilla Tag with genuinely terrifying monster encounters, creating a physical, immersive experience where your own body is the controller. Every climb, swing, and escape feels real because it IS real.

The signature Red Light Emergency system—BrAvery's brainchild—transforms random moments into pure panic. When the sirens wail and the world bleeds red, even experienced players feel their hearts race.

Game Designer

BrAvery

The creative mind behind Terror Monkeys. Designed all 15 monsters, 11 biomes, gameplay mechanics, and the iconic Red Light Emergency system.

Development Studio

Left Bucket Studios

Bringing BrAvery's vision to life with Unreal Engine 5.4 expertise and a passion for VR innovation.

Technology

Built With

Unreal Engine 5.4
Industry-leading game engine
C++ / Blueprint
40,000+ lines of code
Meta Quest 3
Standalone VR platform
160+ Source Files
Complete systems
By The Numbers

Development Stats

15
Monsters
5
Bosses
15
Weapons
11
Biomes
10
Pets
50+
Achievements
11
Weather Types
160
C++ Files
40K
Lines of Code
17
Systems
100%
MVP Complete
Love