TERROR MONKEYS
A VR Horror Survival Experience with Gorilla Tag Movement
15 Monsters. 15 Weapons. 11 Biomes. Pure Terror. Designed by BrAvery
Official Trailer
Experience the terror. See the monsters. Feel the panic.
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Know Your Hunters
15 unique monsters with evolving AI. They start as cautious Lurkers, become relentless Hunters, then transform into unstoppable Berserkers.
The Beast
extremeThe ultimate hunter. Its mere presence drains your stamina. Its roar stuns all nearby players. It can smell you through walls.
Cross Jaw
extremeSlow but absolutely lethal. One bite equals instant death. It destroys the platforms you stand on, leaving nowhere to hide.
Terror Worm
highTravels underground. Collapses terrain beneath your feet. Feel the tremors 2 seconds before it strikes.
Slasher
highBlazing fast with devastating combo attacks. 3-7 hit combos with speed bursts. Tactically retreats when damaged.
Kill Crawler
highClimbs walls and ceilings. Drops from above with +50% damage. Always look up.
Black Eyes
highInvisible in shadows. Inflicts 10 seconds of complete blindness. Silent movement. You will not see it coming.
Infected Monke
mediumSpreads toxic fog while chasing. 5 DPS poison damage. Fog lingers for 15 seconds, cutting off escape routes.
Grabber
mediumGrabs and holds you for 5 seconds. Mash buttons to escape. Other monsters will find you while trapped.
Multi Monke
mediumSplits into 2-4 clones when damaged. Shared health pool. Clones merge when health is critical.
Mimicer
mediumDisguises as a player. Reveals true form within 150cm. Creates confusion in multiplayer.
Radio Bot
mediumCorrupts your HUD. Jams electronics in 800cm radius. Disables weapon targeting systems.
Planet Dweller
mediumCreates gravity zones: normal, reversed, or zero-G. Forces you into hazards via gravity shifts.
Skeleton Bird
mediumFlying aerial hunter with 360-degree vision. Coordinates dive attacks in flocks.
Cured Monke
friendlyOnce infected, now immune. Watches over players. Provides early warnings of nearby threats.
Hologramatic
friendlyCreates holographic projections and fake threats. Confuses other monsters. Creates diversions.
5 Legendary Bosses
15 Weapons
You can't kill the monsters—only stun them. Every weapon applies an 8-second stun. Create escape windows and survive.
Flamethrower
Freeze Ray
Grappling Hook
Jetpack
Stun Baton
Stun Gun
EMP Grenade
Flare Gun
Smoke Grenade
Shotgun
Sniper Rifle
Assault Rifle
RPG
Sword
Axe
11 Deadly Biomes
Each environment is designed to terrify. Unique hazards, monsters, weather systems, and traversal challenges await.
Forest
Dense woodland with fog and tall trees. Dappled sunlight filters through volumetric fog.
Urban
Abandoned city with ruined buildings and flickering streetlights. Car alarms can betray your position.
Caves
Dark caverns with stalactites and underground lakes. Your flashlight is critical.
Mines
Mining tunnels with ore veins and minecarts. The ground shakes before it collapses.
Swamp
Murky water with dead trees and toxic fog. Bioluminescent glow lights the poison.
Lava Cave
Molten lava rivers with obsidian formations. Heat zones drain your stamina.
Sky Tower
Floating platforms in the clouds with vertical climbing. Boss territory.
Tech Facility
Research lab with servers and holographic displays. Sterile lighting hides the danger.
Space
Space station with zero-gravity sections. Stars visible through windows.
Meadow
Open grassland with flowers. The only safe zone—a respite from horror.
Hologram Map
Virtual reality simulation with glitching geometry. Reality itself is unstable.
11 Weather Types
Server-authoritative weather changes every 2-5 minutes. Each weather type affects gameplay, visibility, and monster behavior.
Gameplay Mechanics
Every system is designed for immersive VR horror. Your body is the controller. Your fear is real.
Red Light Emergency
Random emergency events that transform the game. Sirens blare. Lights turn red. Doors lock. Every monster gets a 50% speed boost. Pure survival panic.
Gorilla Tag Movement
Physics-based arm locomotion. No joysticks—your arms ARE the controller. Grab surfaces, pull yourself forward, swing between platforms.
- Grab detection within 100cm
- Max swing velocity: 1000 cm/s
- Dual-hand alternating grabs
- Momentum-based physics
Stamina System
Manage your energy or die trying. Climbing drains stamina. Running low means slower movement and weaker grabs.
- Max stamina: 100
- Climbing drain: 5/sec
- Auto-regen when resting
- Warning below 20%
Monster AI Evolution
Monsters learn and adapt. They start cautious, become aggressive, then enter unstoppable berserker mode.
- Lurker: Observing, slow approach
- Hunter: Active pursuit, tactics
- Berserker: Maximum aggression
- Triggered by time/damage/actions
Co-op Survival
1-8 players online. Difficulty scales with player count. Work together or die alone.
- Max 8 players
- 50 monster kills to win
- 20 minute sessions
- Up to 2.5x difficulty scaling
Pet Companions
10 unique pets fight alongside you. They age, evolve, and provide powerful buffs.
- Speed, Stamina, Health Regen
- Monster Detection
- Damage & Armor Boost
- XP & Luck Boost
VR Comfort
Motion sickness prevention built-in. Vignette system and snap turning keep you comfortable.
- Velocity-based vignette
- 45° snap turning
- Smooth turn option
- All settings toggleable
10 Pet Companions
Join the Terror
Connect with fellow survivors, share strategies, report bugs, and get exclusive sneak peeks. Our Discord community is coming soon!
Our Discord server is being set up. Check back soon to join the Terror Monkeys community!
Community
Connect with fellow survivors. Share strategies. Report sightings. Survive together.
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Designed by BrAvery • Developed by Left Bucket Studios
© 2025 Terror Monkeys. All rights reserved. Made with Unreal Engine 5.